Igor
Okhlupin

2D Animator
Character Rigger
Motion Designer

6+ years building character rigs and animating performances — IK/FK, facial setups, and pipelines that hold up across a full series. Open to collaboration.

Remote · GMT+7 · Available part-time — 15–20 hrs/week

What I Make

Igor Okhlupin

Who's behind
the motion

Motion designer, 6+ years in. I make drawn characters genuinely angry, sad, and happy. 100+ rigs, 1,000+ animated illustrations, dozens of episodes across a range of styles. Worked on YouTube projects for The Soul Publishing with millions of views, animated episodes for an international studio partnering with TV networks, animated content for CSKA, and built training content for a rail-transport giant. Right now I produce animated illustrations and character assets for a design-resource library used by millions of designers. I ran internal Moho training for a studio team and I'm the person people come to with rigging and pipeline questions. I like simplifying messy processes to speed up production.

Tools I work with

Moho
After Effects
Blender
Spine 2D
Illustrator
Ps
Photoshop

Have a project?

Ongoing part-time, contract work, or a single episode — reach out.